MMOexp’s Complete Uber Arbiter Werewolf Build for Path of Exile


About

High-Damage Boss Killer for Endgame Content


You are too late. The fourth already of humanity…


That ominous line sets the tone for what this build represents: raw, overwhelming power focused on ending fights before they can truly begin.


Hey Exiles—Retro here with an updated POE currency Uber Arbiter Werewolf build. This guide is specifically designed for players who want one thing above all else: maximum damage. Defense takes a back seat, and that's intentional. While mapping can be risky (especially in Abyss), this build truly shines where it matters most—bossing, and particularly Uber Arbiter.


If your goal is to freeze, shred, and delete bosses as fast as possible, this build delivers.


Build Philosophy: Damage First, Everything Else Second


This Werewolf build prioritizes:


Extremely high burst damage


Fast and consistent freeze application


Boss-focused gameplay


Mapping is serviceable, but not the primary intent. You will occasionally die while clearing maps. However, most enemies are frozen and deleted instantly, making the experience manageable. Against bosses, the build feels devastating.


Gear Overview


Resistances & Core Stats


The setup focuses on Chaos, Elemental, and Spirit modifiers to comfortably cap resistances without sacrificing damage on rings. This allows rings to be optimized for:


Flat damage


Life leech


Life regeneration


Amulet


Ideally, you want:


+3 or +2 to Melee Skills


While this guide's version doesn't yet use one, adding it will push damage even further. If you can afford it, it's a massive upgrade.


Belt Choices


Headhunter is largely unnecessary for this build.


A rare belt with solid stats is more than sufficient.


Headhunter is only situationally used for its maximum Energy Shield increase when facing Uber Arbiter.


The Crown of Eyes: Core Damage Enabler


Crown of Eyes is mandatory.


Increases and reductions to spell damage also apply to attacks.


This single interaction nearly doubles damage output. The passive tree heavily invests in spell damage, which—thanks to Crown of Eyes—directly scales attack damage.


For example:


Damage jumps from ~134 to over 226 simply by leveraging spell damage scaling.


Mandatory Passive Tree Interactions


Mystical Rage


This node is absolutely essential:


Every Rage grants 2% increased spell damage


Because spell damage applies to attacks via Crown of Eyes, Rage becomes a direct damage multiplier. The synergy is the backbone of the build.


From Nothing Jewel & Chaos Inoculation Radius


A From Nothing jewel allows allocation of powerful passives around Chaos Inoculation without actually taking CI.


Key nodes include:


Heavy Frost


20% increased freeze buildup


Hits ignore non-negative elemental resistances of frozen enemies


Even though Rockyata's Flow is used on Lunar Assault, this still applies effectively through Shred mechanics, enhancing boss damage.


Tempered Mind


Increased critical damage


+10 Strength


20% physical damage


Chakra of Elements


Physical damage as extra Cold


Physical damage as extra Lightning against chilled enemies


11% more Chaos damage


Thin Ice (Extremely Important)


20% increased freeze buildup


50% increased damage against frozen enemies


This node alone heavily amplifies boss damage once freeze is applied.


Blood Magic: Solving Boss Mana Issues


The build uses Blood Magic, primarily for boss fights.


Why?


Bosses don't generate Remnants consistently


Mana starvation becomes a problem


Blood Magic allows nonstop Lunar Assault usage


With proper physical damage leeched as life on rings and sufficient life regeneration, sustain is smooth even without mana.


Additional Damage Nodes


Battle Fever for more physical damage


Optional spell/attack damage nodes if life regen is strong


Additional freeze buildup nodes can be taken if freeze feels inconsistent


Skill Gems Breakdown


Core Damage Skills


Lunar Assault


Betrayer's Vengeance


Deep Freeze


Rockyata's Flow


Concentrated Area (bossing)


Tool of Stillness


For mapping, swap Concentrated Area with Magnified Area.


Shred


Long Fuse II


Overextend


Cold Attunement


Rapid Attacks II


Close Combat II


Cross Slash


Super Critical


Heft


Execute II


Culling Strike II


Rageforge II


Auras & Buffs


Berserk


This is non-negotiable. Removing Berserk drops damage from:


~223 → 144 → 96


It's one of the biggest single contributors to total DPS.


Herald of Ice


Melting


Armor Break


Armor Explosion


Elemental Armament II


Magnified Area II


Lunar Blessing


Bloodletting


Elemental Armament II


Magnified Area II


Cooldown Recovery II


Brittle Armor


Overwhelming Presence


Reduces enemy elemental ailment threshold by ~23%


Makes freezing bosses significantly easier


Vitality for bossing


Cannibalism for mapping


Utility & Mobility


Internal Rage: Regenerate 4 Rage per second


Arctic Armor setup with cooldown recovery and Rage Cry


Pounce for mobility and exposure application


Gem Optimization Tip


Corrupt Lunar Assault for:


Level 21


This increases both:


Raw damage


Freeze buildup


More damage = faster freezes = safer boss fights.


Final Thoughts


This Werewolf build is not meant to be safe. It's meant to be lethal.


If your goal is:


Killing Uber Arbiter


Freezing bosses instantly


Pushing damage to extreme levels


Then this build delivers exactly that.


Mapping is possible, but this is first and foremost a bossing-only powerhouse. If you try it out, tweak it, or push it further, feel free to share your results with cheap Path of exile currency.


See you in the next one, Exiles.

  • Price $13.00
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